Critical Force, The Finnish Game Developer of the Year 2016, has reached 22 million downloads of the Critical Ops mobile eSports game. The game studio has also opened its own office in South Korea and is beginning the development of Critical Ops’ Asian version.

22 million downloads
Critical Ops is a competitive first person shooter (FPS) mobile game. It is going to be the next breakthrough game in eSports. The game, which has seen a soft launch for Android and iOS, has already achieved amazing success via 22 million downloads and more than 800.000 daily gamers.

“22 million downloads is a fantastic thing for us especially because this has been achieved completely without paid user acquisition”, said CEO of Critical Force Veli-Pekka Piirainen. “This achievement is highly unusual in the modern mobile games industry where paid user acquisition is the norm. We have achieved our scale and virality through active community management and by having a high-quality game.”

South Korean office
Critical Force has opened its own office in Seoul, South Korea. This move will support collaboration between the company and its major investor NHN Entertainment. The South Korean office will provide a foothold in Asia and will be key to developing games specifically tailored for the Asian market.

Also, at least three experienced South Korean developers are moving to Kajaani, Finland. They will bring valuable expertise to the development team and add to the notable pool of skills the Kajaani team already possess.

“We have a vastly different work culture here in Finland than in Asia. It is a positive challenge for us”, said CEO of Critical Force Veli-Pekka Piirainen. “In addition to the different work culture the biggest difference is the very different living environment. The quietness of Kajaani is in stark contrast to the bustling Seoul. Busy streets, bright lights and something cool on every street corner versus the quietness, forests, lakes and clean air of Kajaani are very striking differences. Also the much praised Finnish education system is important for the families moving to Kajaani.”

Asian version of Critical Ops
Critical Ops is already a big hit game in the eSports scene all over the world. However, Asian culture with its different approach to competitive gaming deserves its own version of Critical Ops.

“The Asian market is different from the western market and the demands for an FPS game in Asia are different from western FPS games. This is why we are redesigning Critical Ops for the Asian market. The core game is essentially going to be the official 1.0 version of Critical Ops. The core gameplay will not change much from the western version, but the things surrounding it will be different. The metagame and the monetization will need to be adjusted for the Asian market”, said Tim Spaninks, Lead Designer of Critical Ops. “We are starting the proper pre-production of the Asian version of Critical Ops this summer, but we don’t have a release date for the title yet.”

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